Village: Gō̄ Wéb Kēä

Gō̄ Wéb Kēä

Gō̄ Wéb Kēä
Example Goblin architecture.
StateConfederation of Goblin Tribes
ProvenceKá̌váä Region
RegionMōntlo Fiako̠s Forest
Founded1541
Community LeaderHigh Chief Kig Strizzic Ghrubik
Area3 km2 (1 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation1734 m (5688 ft)
Average Yearly Precipitation254 cm/y (99 in/y)
Population771
Population Density257 people per km2 (771 people per mi2)
Town AuraWild Magic
Naming
Native nameGō̄ Wéb Kēä
Pronunciation/gʊ̄/ /wiːb/
Direct Translation[mere] [Quickie (sexual act)]
Translation[Not Yet Translated]

Gō̄ Wéb Kēä (/gʊ̄/ /wiːb/ [mere] [Quickie (sexual act)]) is a subtropical Village located in the Ká̌váä Region of the Confederation of Goblin Tribes.

The name Gō̄ Wéb Kēä is derived from the Goblin language, as Gō̄ Wéb Kēä was founded by Kuzkheh Tegme Bun, who was culturaly Goblin.

Climate

Gō̄ Wéb Kēä has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a cold 8°C (46°F) and its average temperature during the winter being a cool 16°C (60°F). Gō̄ Wéb Kēä receives an average of 254 cm/y (99 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gō̄ Wéb Kēä covers an area of nearly 3 km2 (1 mi2), and an average elevation of 1734 m (5688 ft) above sea level.

Overview

Gō̄ Wéb Kēä was founded durring the early 16th century in spring of the year 1541, by Kuzkheh Tegme Bun. The establishment of Gō̄ Wéb Kēä was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Kuzkheh Tegme Bun struck deals with nearby nations and communities to establish Gō̄ Wéb Kēä as a prison colony.

Gō̄ Wéb Kēä was built using the conventions of Goblin durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Gō̄ Wéb Kēä is no diffrent. The village's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Gō̄ Wéb Kēä is is constructed arround a semi-circular crampt baked earthen mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The village lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.

Something in your gut tells you that you may be unwelcome in Gō̄ Wéb Kēä. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them.

Civic Infrastructure

Gō̄ Wéb Kēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Gō̄ Wéb Kēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gō̄ Wéb Kēä's public wards, blessings, and other arcane systems.

Gō̄ Wéb Kēä possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Gō̄ Wéb Kēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Gō̄ Wéb Kēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

There’s more than one leader in Gō̄ Wéb Kēä, but at least some of them are at each other’s throats. It might be a conflict between formal leadership and informal authorities, or it could be a struggle among civil officials. Their interests might diverge sharply, or it could be a personal grudge that’s boiled over. Outside threats and internal problems are likely being ignored until the power struggle is resolved.

Gō̄ Wéb Kēä's town hall was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Gō̄ Wéb Kēä snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Plant-Imbued Ape near Gō̄ Wéb Kēä are known to be quite timid.

Gō̄ Wéb Kēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Charm energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 1
    • Farmland: 3099 m2
    • Cattle and Similar Creatures: 192
    • Poultry: 2313
    • Swine: 154
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 77

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 4
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 3
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Fine Clothiers: 1
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 2
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 3
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 5
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 3
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 2
  • Jaminators: 2
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 3
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 3

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

205 of Gō̄ Wéb Kēä's population work within a Foundational Occupation.

520 of Gō̄ Wéb Kēä's population do not work in a formal occupation, but do contribute to the local economy. 46 (6%) are noncontributers.

Points of Interest

Gō̄ Wéb Kēä's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Gō̄ Wéb Kēä suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami ended a famine plaguing Gō̄ Wéb Kēä. One of Gō̄ Wéb Kēä's local festivals commemorates this miracle.

History